Campus Information System

Image of campus with lot of ppl

Current Situation

NID has two campuses in two adjoining cities seperated by a distance of 30 kms. Student, faculty and staff have to travel to the other campus for attending classes, accessing libraries, participating in student group activities, etc. To find out if there are any vehicle scheduled for the trip, their timings, seats available etc. the students have to go personally and ask the administrator.

Solution

Campus info system is an vehicle management system designed for scheduling trips between the two campuses of the National institute of Design, for lectures, activities and other reasons and providing the details of the above schedule in an all-in-one, updated, easily accessible and user-friendly format to the entire Institute community.

trareqmgredt

Objectives:

» Provide a common platform for all the users ( staff, faculty and students) to see the scheduled trips and book themselves a seat.

» Provide an easy and quick way to arrange for vehicles for lectures.

5. The system is extremely user friendly and easy to navigate.

Process

The Object oriented process of system design based on the Unified Modelling Language was used in the modelling of the new system. The methodology followed was as follows:

1. Analysis of the current scheduling system.

2. Identification of the shortcomings of the existing system.

at-work

3. Extracting the basic user hierarchy from the current system.

3.5. creating scenario for various persona….

scenario-3

4. Establishing relationships between various users by constructing use case diagrams

5. Identification of associations and interactions between various actors by constructing association diagrams.

entity-relation

6. Identification of various classes and their

7. attributes and methods – construction of class diagrams.

8. Identification of various states and the transitions occurring between them by constructing state chart diagrams.

9. Identification of the activities involved in each use case by constructing activity diagrams.

flow-2

10. Development of a data dictionary.

11. Creation of wireframe models and screen flows of the system screens.

screen

flow

full-work

12. Creation of the graphic user interface in HTML and CSS.